[First post, please let me know if I've committed a faux pas somehow...]
Four years ago I wrote some software to create a set of unique card designs featuring a range of random generators, rendered with some neat raytracing software I'd worked on.
I was aiming to make the geekyest dice bag on a deck of cards.
It took software because the probability distributions of everything on the cards is identical to the real things (e.g. proper /36 distribution of the craps dice), and so everything had to be both random, but also arranged so that no information was obscured and everything fit.
I messed about with it, got a couple of decks made up via digital print, I've had a dozen or so extra decks printed for friends who've raved about the cards when I've produced them at game events. But life caught up and they've sat on my hard drive for three years without me thinking much about them.
So I got pointed to you guys, who together know about as much as there is to know about cards.
They're obviously novelties, they are effectively marked from the side because of having no border (I could trivially shrink everything down and add a border if that is a deal-breaker normally - I didn't because the print accuracy of digital is around 1mm, so borders always look slightly off). It is a 54 card poker-size deck with 2 jokers.
Is this the kind of thing that is worth having a thousand decks made up? Would you buy a deck, just for being so unique? Is it something collectors might collect, or is it only worth a moment's smile and then move on? Should I just be glad I amused myself for a couple of weeks
Incidentally, the image here, and the website at
http://dicecards.com, is not final artwork. The final artwork has a different pattern of what numbers are on what cards. Every time I run the software it builds a slightly different combination.
Incidentally the 'series one' thing was just an amusement: I have a set of 3D models to do a casino themed 3D deck with the results of roulette, paigow, slots, and so on instead of the dice: but I didn't get round to actually making 'series two'...