You are Here:

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - AceGambit

Pages: 1 [2] 3 4 ... 11
26
Design & Development / Re: People Who know how to use Python!
« on: March 21, 2012, 11:51:02 PM »
Man, I miss programming...  Didn't realize how much until I heard those last few posts.
You should totally get back into it!  There's a reason I do it for a living.  Someone once told me "find someone who will pay you for your hobby and you'll never work a day in your life."

How long has it been since you were last into programming?  GW-Basic?  Q-Basic? VB? Or did you manage to slip into my world?  The world of .NET?

27
Design & Development / Re: People Who know how to use Python!
« on: March 21, 2012, 02:11:07 PM »
No, it's not from any specific program, it's just some random code i made.  It doesn't actually do anything useful at all.  I was just using it because it had a variable declaration/assignment, and a conditional.

Also, I presume if you wanted the integer 9 you would type x=9, where as if you wanted the character literal 9 you would type x='9'.  In nearly every programming language I've ever used, integers are as is ( 9 ), character literals are enclosed in single quotes ( '9' ), and string literals are enclosed in double quotes ( "9" ).

28
Design & Development / Re: People Who know how to use Python!
« on: March 20, 2012, 11:01:39 AM »
AFAIK, Python is a bit like a C++ alternative; it still uses all the C syntax but has its own libraries and extensions and general is easier to learn than C++ (thank god). 

While my personal opinion is that C++ is the devil, it has something python doesn't use... braces.  In C++ you get something that looks like this
Code: [Select]
int x = 10;
if(x > 5)
{
   x = x + 4;
}

As a professional programmer, the same concept in python makes me cry
Code: [Select]
x = 10
if x > 5 :
    x = x + 4

python's interpretation of source code relies exclusively on the indentation of your code, and you don't have to declare any of your variables /cry

29
It sounds promising, I'd be a little concerned about the durability of the ink on the cards though, it makes it seem like the cards are plastic sheets that have the images silk screened onto them.

30
Playing Card Plethora / Re: Bicycle White Vision Now Available!
« on: March 19, 2012, 03:54:12 PM »
There is already a thread for this deck, please use it.

http://aethercards.com/discourse/index.php?topic=500.0

31
Playing Card Plethora / Re: Bicycle Revision 1 Playing Cards
« on: March 19, 2012, 03:02:38 PM »
I ordered mine off the site as well, many weeks ago.  They just arrived last Thursday.

32
Playing Card Plethora / Re: Bicycle Vision (White Edition)
« on: March 19, 2012, 02:07:52 PM »
Those are pretty cool looking.  I just picked up a deck of these.  I'm a little disappointed that the reveal is an AoS, it's kind of cheesy, but I'm not too concerned cause I bought this deck for my collection, I doubt I'll use it for performance.

33
Playing Card Plethora / Re: The-Con-Artist.com
« on: March 19, 2012, 02:04:17 PM »
I think what he was getting at is that two houses in the same neighborhood using the same ISP will have the same IP address, but this is only true for the last hop, there's still one more jump beyond that to get to the house.  For all intents and purposes, every internet service BILL/Invoice has an IP assigned to it.  Two computers in the same house that are not paying independently for internet will report to be feeding from the same IP.  While their external IP (the one provided by Comcast, Verizon, RCN, etc will be the same, they have an internal IP (192.168.x.x) that their personal router provides them.


EDIT:  Sorry, Linguist is right, if we want to continue the IP tracing conversation, we should take it to another thread.

34
Playing Card Plethora / Re: Bicycle Vision (White Edition)
« on: March 19, 2012, 01:27:40 PM »
Doesn't seem like many people appreciate the Raiders though..

My white raiders are one of my favorite decks!  The black ones are eh... I'm just not a huge fan of the blue outlines on the face cards on the black deck, but I love the white ones.

35
Playing Card Plethora / Re: The-Con-Artist.com
« on: March 19, 2012, 10:21:13 AM »
Well, yes IP addresses work exactly like real life street addresses but your machine routes through a large number of machines, each with different IP addresses to get online.  You can trace it back through all those machines quite easily but really, all you can find out is the city from which the IP address originates (without a database of users on the entry-level ISP).

This is mostly true.  Unfortunately there are ways of averting accurate detection of people without proper tools or clearance.  For example, if you work for a company with many different offices and choose to make your posts on the discourse via your work computer, depending on the sophistication and setup of your company's infrastructure, your post could end up reporting an IP from the other side of the country.  Theoretically, a woman living in PA could go into work, log into her remote terminal or Citrix box, having the server farm actually living in Spokane, WA, and make a post on the discourse.  You're not going to be able to trace and RDP or TS session with simple tools.

So while possible, it's unlikely.

36
Playing Card Plethora / Re: Performance coating
« on: March 16, 2012, 09:32:14 AM »
Have you tried the Karnival Death Heads?  Great deck for those conditions.

No, I don't actually own any BBM decks.  I'm waiting for one that really strikes my fancy.  I don't much care for any of the existing ones.  I really liked the notion of the inferno deck, but they messed that up.  What do you mean good for those conditions?  Are the Death Heads resistant to frozen drinks?

37
Playing Card Plethora / Re: NEW DECK?? -- Karnival Khaos
« on: March 15, 2012, 04:29:56 PM »
I'd have to agree.  The middle one, the one with the gas mask, is easily the best of the three.  Judging by the general consensus in this room, I'd say if they only make one of these three, that's the one they should make.  I do however (on all three cards) think the middle 1/3 of an inch horizontally of them needs a little bit of love.  I don't care for the lines that all converge on the center or the beige/gray/tan... blobs that are to the right and left of the center.

38
The Conversation Parlor / Re: Pinterest? Pinspire? WeHEARTit?
« on: March 15, 2012, 02:21:54 PM »
They are variations on the social media website world.  First there was Myspace, then came facebook, then twitter, and then the online world exploded into a macrocosm of information and digital social interactions; wordpress, tumbler, flickr, etc.  Pinterest, Pinspire, and weHEARTit are simply websites that use photographic content as their staple media to convey subjects around which people can comment and converse.

EDIT: I do not have an account on any of the 3 websites mentioned in the title of this thread, I am just familiar with them.

39
Playing Card Plethora / Re: Performance coating
« on: March 15, 2012, 02:07:28 PM »
this collecting thing is way more than just buying the cards huh

Haha, it actually depends on what you want to do with the cards you've collected.  Judging from the the fact that you are having clumping issues, I'm going to venture a guess and say you use your cards?  If that's the case, try keeping your decks in your basement if you have it, or the back corner of a closet.  Desk drawers and cars seem to be no-good for my decks,  I keep my decks that I use on a regular basis on a shelf in my basement, no dehumidifier, no silica gel, and I don't tend to have that problem.  I also live in New England, USA so, my climate is quite a bit different.  My cards do however warp pretty bad when you drop them in a puddle of frozen strawberry daiquiri (I perform in bars).


40
Playing Card Plethora / Re: NEW DECK?? -- Karnival Khaos
« on: March 15, 2012, 01:58:47 PM »
Yeah, I saw those. Consider me sufficiently intrigued, it's got a little bit of a Fantastique look.  I see 3 what look like backs though, I wonder if that means they'll pu tout a set of 3 decks with the same theme.  If that's the case I'll be a bit disappointed if they don't go the extra step and put a little something different into the faces of each deck.  I'm also still wondering about the Inferno deck.  Seems like more half-finished products from BBM, but I'd rather a GOOD finished product than a crappy one, so I guess I'll remain cautiously optimistic.

41
Playing Card Plethora / Re: An honest inquiry
« on: March 15, 2012, 11:26:00 AM »
I don't generally buy uncuts, I'm a complete deck person, so if they went missing, I wouldn't much care.

42
Playing Card Plethora / Re: The-Con-Artist.com
« on: March 15, 2012, 09:07:09 AM »
Quote from: The-Con-Artist.com
Powered by InstantPageĀ® from GoDaddy.com

This inspires so little confidence, I'm not sure I can find the words to describe.

43
Playing Card Plethora / Re: Performance coating
« on: March 14, 2012, 01:18:47 PM »
I live in Singapore too, I have no such problems at all.. Try putting some silica gel. I put tons of silica gel with my decks and they rarely clump, unless i put them in a porper clip

You have clumping problems when you use a Porper clip?  Do you keep the clip with the cards in the same location as you keep your cards?  I've never had clumping issues with a Porper clip, in fact, just the opposite.  They seems to improve the handling of my cards.

44
Magical Cardistry Bonanza / Re: False shuffle
« on: March 14, 2012, 10:07:04 AM »
If I'm not doing a gambling routine, I almost never use false shuffles for much.  If I do, it's a false overhand shuffle using a jogged card.  Occasionally I will use a zarrow shuffle but only when performing Triumph, because that's the only way I've learned to perform it.

45
Playing Card Plethora / Re: NEW DECK - Bicycle Maiden Back 813
« on: March 14, 2012, 10:01:56 AM »
I'm really not sure what was wrong with the Mandolin backs.  This seems to serve the exact same purpose of a Mandolin back deck.  I understand that someone looking for custom backs can no longer get custom rider backs, but you CAN get custom Mandolin backs.  Why do we need another Rider back look-alike.  From a personal standpoint, I do not like to outright lie to my spectators.  If I tell someone that I have "a regular standard bicycle deck" I mean it, and intend to let them look at the cards.  To me, using anything 'NOT' rider back, is still not a rider back.  Even if the difference is subtle, the spectator is going to notice it if you let them examine a card, therefore, I don't think it matters HOW subtle the difference is.  I might pick up a pack of these purely to see if they feel and handle the same as regular bikes, but that would be it.

Also, do they come in blue?  I like blue over red, it feels easier on the eyes.

46
The Conversation Parlor / Re: First Working experience
« on: March 14, 2012, 09:44:56 AM »
I would have dumped them all into one giant bucket and told the kids to sort through them on their own.  Have a REAL childhood.  No one ever sorted my legos when I was a kid.  I remember having to sift through the giant tupperware bin to find the tiny 1 peg mini piece.  "I GOT ONE!!!  Only 3 more to go!" 

Legos seem to have taken a turn for the worse these days.  You used to only get blocks and stuff, now its like, "Put these pieces together, now attach the dinosaurs head...."  What happened to building the head!?

47
Design & Development / Re: Early stages of my next deck
« on: March 14, 2012, 09:30:23 AM »
Aesthetically, I do not care for the look of the angled indices sharing the card with the standard ones, but functionally I get it.  I see you have the angled ones closer to the edge, I think it's this functional change that sets off the aesthetics for me.  Because the angled indices are the same size as the standard ones, yet not lined up horizontally or vertically with the standard ones, it looks off.  Maybe if the angled ones were at like a 75% scale to the standard ones, I think I might like them better.

48
The Conversation Parlor / Re: First Working experience
« on: March 12, 2012, 03:33:00 PM »
The average US resident legal to work here holds an average of 7 jobs over the course of their lifetime, last time I checked the numbers.  I'm at more than double that, and I'm still going...

Well, at 23 years old, I guess that puts me ahead of the curve with 15 different jobs in my lifetime.

I'm currently a software developer, and absolutely love my job.  I really don't have a lot of 'bad' experiences with the working world.  I've almost always held jobs that I love with decent pay and fair hours.  The only exception to this would be the summer where I worked door to door sales.  For anyone with enough motivation and determination, I am here to tell you, if you want to make a lot of money, go into sales.  With commission based selling, there is practically no limit to the amount of money you can make.  I make a decent wage now, but I made more doing sales.  I also quit that job because it was an unreasonable strain.  Long hours, hard work, shirt&tie, lots of travel, 6 days/wk, etc.

Perhaps my favorite job ever (aside from dressing up as Chuck E. Cheese, which was unbelievably fun) has to be a toss up between Bartending and DJing.  No I lied, it's bartending.  Fun, Social, and Pays well.

49
Probably my wall hanging wooden/glass case display that holds 55 decks.  I'm constantly swapping out which ones are in it.

50
Design & Development / Re: Early stages of my next deck
« on: March 12, 2012, 02:35:33 PM »
In a professional card game the general idea is to only expose as much of the card as you need to in order to determine the suit/value.  Often times in games like Texas Hold Em' you will see players not even pick up their cards, but merely bend them a little, give them a small spread, and put them back down, for fear of other players catching a glimpse of the card.  The indices (or indexes, I'm pretty sure both are correct) being further from the edge of the card requires players to expose more of the card to determine it's suit/value, which runs a higher risk of flashing your cards to the other players.

Pages: 1 [2] 3 4 ... 11