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Playing Card Chat ♠ ♥ ♣ ♦ => Playing Card Plethora => Topic started by: Rob Wright on June 03, 2015, 09:07:36 PM
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Wasteland Playing Cards (https://www.kickstarter.com/projects/1722808047/wasteland-playing-cards-illustrated-by-jackson-rob?ref=dash)
(https://s-media-cache-ak0.pinimg.com/736x/da/e8/69/dae86971e4d08585f5476109bb17917b.jpg)
Desert Ranger Edition
(https://s-media-cache-ak0.pinimg.com/736x/97/64/7e/97647e41680a097500aa311701b4d4eb.jpg)
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I love that the reveal on this coincided so closely with the announcement of Fallout 4. And this really hearkens back to design work that Jackson did on Boarderlands. Playing cards and two of my favorite game series all loosly connected through nostalgia in my brain. Couldn't be happier.
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Wasteland is now Live on KS
https://www.kickstarter.com/projects/1722808047/wasteland-playing-cards-illustrated-by-jackson-rob?ref=nav_search
(http://www.kicktraq.com/projects/1722808047/wasteland-playing-cards-illustrated-by-jackson-rob/minichart.png) (http://www.kicktraq.com/projects/1722808047/wasteland-playing-cards-illustrated-by-jackson-rob/)
Don't miss it :D
oh BTW it is already funded too... in about 2 hours after launch...
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This post needs some pics :D
(http://40.media.tumblr.com/afd66c4159dacc1ee14c7a724b436a5e/tumblr_inline_nqf4tbQzfb1rgj7s2_500.jpg)
(https://pbs.twimg.com/media/CIEiGbVUwAAEvzM.jpg)
Artistic playing cards illustrated by Jackson Robinson in collaboration with inXile Ent. inspired by the video game Wasteland 2.
Vimeo Video: https://vimeo.com/132320309
About wasteland 2: https://en.wikipedia.org/wiki/Wasteland_2
inXile Entertainment: http://www.inxile-entertainment.com/
Over a year ago Brian Fargo of inXile Entertainment and Jackson Robinson of Kings Wild Project, starred in the feature-length documentary about crowdfunding entitled Capital C. The film followed the journey of three unique crowdfunded campaigns, including Brian Fargo's Wasteland 2 project and Jackson's project Federal 52.
Brian and Jackson hit it off great at the film’s premier and during the night's conversation they had the idea of continuing the story by doing a project together....This is the idea:
(http://www.jacksonbrobinson.com/WL2/radioactiveeditiondetails.jpg)
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Clearly others will buy these decks based on reputation, well deserved I might add. But is there some reason he only chose to show 3 cards from both decks? I kind of like to see what I am buying.
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I believe he posted that he is going to add artwork as the campaign goes. Maybe it is still WIP, or as a marketing tactic? I'm glad to see no limited decks, the Scarlett/Emerald TH campaigns were a little stressful.
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That explains it. I had not seen that before.
Thanks
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Clearly others will buy these decks based on reputation, well deserved I might add. But is there some reason he only chose to show 3 cards from both decks? I kind of like to see what I am buying.
That's pretty typical. Jackson has done that on most of his projects. As Justin O said -WIP. He often does google hangouts, and will put out videos of the designs. His artwork is always top notch, but his interaction with the backers has also made him very popular. He knows how to run the projects.
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Clearly others will buy these decks based on reputation, well deserved I might add. But is there some reason he only chose to show 3 cards from both decks? I kind of like to see what I am buying.
That's pretty typical. Jackson has done that on most of his projects. As Justin O said -WIP. He often does google hangouts, and will put out videos of the designs. His artwork is always top notch, but his interaction with the backers has also made him very popular. He knows how to run the projects.
I typically advise people to have most if not all of their artwork done and dusted before launch of a project, just to insure they won't hit delays for incomplete art and to have something to show backers.
Jackson's formula is different, and for him it seems to work - he'll continue working on the project throughout the project, launching with just a small amount of the work done but with some blueprint of what it will look like in his head, so he's not going into to empty-handed. He's usually 100% or close to it by project close and people who are interested in doing so get to see the project evolve along the way.
It's a method I would advise for only the most organized and disciplined of artists.
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Jackson's formula is different, and for him it seems to work - he'll continue working on the project throughout the project, launching with just a small amount of the work done but with some blueprint of what it will look like in his head, so he's not going into to empty-handed. He's usually 100% or close to it by project close and people who are interested in doing so get to see the project evolve along the way.
It's a method I would advise for only the most organized and disciplined of artists.
The biggest difference here is that most deck producers through kickstarter are hobbiest, many with unrelated professional experience or only Kickstarted projects as experience, where Jackson is an industry established designer and illustrator with YEARS of professional experience working in very deadline agressive and demanding industries for very large clients. If you look at his design portfolio online you will recognize some huge names or designs under his belt.
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The biggest difference here is that most deck producers through kickstarter are hobbiest, many with unrelated professional experience or only Kickstarted projects as experience, where Jackson is an industry established designer and illustrator with YEARS of professional experience working in very deadline agressive and demanding industries for very large clients. If you look at his design portfolio online you will recognize some huge names or designs under his belt.
I don't know about that - I'd say a lot of the designers, especially the more successful ones, have jobs in design work or are artists in their own right.
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The biggest difference here is that most deck producers through kickstarter are hobbiest, many with unrelated professional experience or only Kickstarted projects as experience, where Jackson is an industry established designer and illustrator with YEARS of professional experience working in very deadline agressive and demanding industries for very large clients. If you look at his design portfolio online you will recognize some huge names or designs under his belt.
I don't know about that - I'd say a lot of the designers, especially the more successful ones, have jobs in design work or are artists in their own right.
There is a difference between selling your art in a gallery or designing for small local companies, and working for clients such as Coca Cola on designs that will be featured on their holiday campaign, and Hasbro on a Lucas Films IP.
I was being a little generalistic, but for the most part I don't think I was too far off the mark...
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It looks like I won't be able to actually see what I am buying before I commit so, regardless of past work, that kills the deal for me. I don't need to spend money on something that everyone else likes when I may not.
No Sale
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It looks like I won't be able to actually see what I am buying before I commit so, regardless of past work, that kills the deal for me. I don't need to spend money on something that everyone else likes when I may not.
No Sale
Don't make up your mind just yet. He's planning to reveal more art as the project goes on. By project's end, if the deck isn't completed, it will be very close to it, I'm sure.
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The biggest difference here is that most deck producers through kickstarter are hobbiest, many with unrelated professional experience or only Kickstarted projects as experience, where Jackson is an industry established designer and illustrator with YEARS of professional experience working in very deadline agressive and demanding industries for very large clients. If you look at his design portfolio online you will recognize some huge names or designs under his belt.
I don't know about that - I'd say a lot of the designers, especially the more successful ones, have jobs in design work or are artists in their own right.
There is a difference between selling your art in a gallery or designing for small local companies, and working for clients such as Coca Cola on designs that will be featured on their holiday campaign, and Hasbro on a Lucas Films IP.
I was being a little generalistic, but for the most part I don't think I was too far off the mark...
Uusi and Randy Butterfield both worked on major campaigns for national companies long before they made decks on Kickstarter, and I'm sure there are more, I just can't recall them right now. And don't sell "designing for small local companies" short - it's the bread and butter of a lot of designers. Nowadays, with the Internet being what it is, there's a lot of "small, local companies" that do business all over the world. I recently did consulting work by videoconference between two other people on a total of three continents, and I'm not exactly a global conglomerate...
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There is a difference between selling your art in a gallery or designing for small local companies, and working for clients such as Coca Cola on designs that will be featured on their holiday campaign, and Hasbro on a Lucas Films IP.
I was being a little generalistic, but for the most part I don't think I was too far off the mark...
Uusi and Randy Butterfield both worked on major campaigns for national companies long before they made decks on Kickstarter, and I'm sure there are more, I just can't recall them right now. And don't sell "designing for small local companies" short - it's the bread and butter of a lot of designers. Nowadays, with the Internet being what it is, there's a lot of "small, local companies" that do business all over the world. I recently did consulting work by videoconference between two other people on a total of three continents, and I'm not exactly a global conglomerate...
That's fair, and I was being maybe a bit too hyperbolic just to make a point. But I appreciate what you are saying.
It looks like I won't be able to actually see what I am buying before I commit so, regardless of past work, that kills the deal for me.
The nice thing about this project is that you know it is a guaranteed production and there aren't any limits on any of the decks, so you can literally wait until the last day of the project, when virtually all of the art has been displayed, and make your choice then, no sense in writing it off on the second day since anyone waiting at this point isn't going to hurt the project, its already well past goal at this point.
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Thanks. Odd way to do things but I'll keep watching. So far, I am not impressed.
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I don't know if you stepped in the lattest Uusi campaign (BRüt), but it worked like this one: the style was set, a couple figures displayed, but they were (and still are) being released to backers one by one. Both, Uusi and Robinson, two of the most succesful deck designers at this moment.
Anyway, it's true that this project is quite different from previosu JR ones, so a little more art and less "blind faith" would have been nice.
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I don't know if you stepped in the lattest Uusi campaign (BRüt), but it worked like this one: the style was set, a couple figures displayed, but they were (and still are) being released to backers one by one. Both, Uusi and Robinson, two of the most succesful deck designers at this moment.
Anyway, it's true that this project is quite different from previosu JR ones, so a little more art and less "blind faith" would have been nice.
Chris Ovdiyenko follows this pattern as well, will start the project with an obvious theme and a few peices of completed art, and then posts they new cards as the project goes.
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An FYI to all and sundry - these came out last month in two editions, Radioactive and Desert Ranger.
http://www.playingcardforum.com/index.php?topic=9087.msg121196#msg121196
(Includes link to KS project.)