Hey Guys,
Its been mentioned before but Ill say it again, we a have a lot of talented people going on this forums. So i thought I would switch it up rather then showing off your photoshop skills. Anyone who a 3D modeler or animator, or trying to learn this field??
If so, show what you have! Its a very tough field to break into since it takes a very long time to create something. Don't worry, we won't be too harsh. We'll explain what works and what doesn't with a reason not just because.
So if your working on a project or just relaxing having fun, upload some pictures for us to see.
I'll kick it off by showing my demo reel:
http://www.youtube.com/watch?v=s34Rp5zK9OE(yes I was the person to model the artifact coin and give it that distinctive look)
I'll also begin this thread by going over some basics for you people and hopefully it'll help.
3D Modelers:
-there is no correct way of doing things. It's all about creating your own technique and style. Some prefer low polygon models where others like myself prefer high polygon models.
-don't be afraid to watch tutorials or have books out in front of you while you work. Even Dreamworks and Pixar does this everyday. These type of programs are very very technical so don't expect to know everything.
-have a reference in front of you! do not go from the image in your head. If your creating a building or something outside, take a picture and open it up on the desktop to view. If your creating a water bottle or a remote...get one out and lay it on the desk. Look at it, see the shape, the edges etc etc and work off that.
Animators:
-again there is no correct way of doing things. Some prefer to go frame by frame where others do extremes and then in betweens.
-ACT IT OUT......ACT IT OUT......ACT IT OUT.....see that...3 times I said that. record yourself performing the action, repeat it 50 times even if your just moving an arm. You may look funny doing it but thats what it takes to make a smooth fluid animation.
-take your time with an animation...DO NOT RUSH!..in the field it takes about 6 months to produces a 30 second animation clips. When you watch a movie, everytime the camera angles change....yup thats a different animator.
And lastly, watch a lot of animation films. Not just 3d ones though. Stick with the basics first such as 2d disney films. They are the ones that changed animation history.
I look forward to seeing where this thread goes!
Thanks!
Sean Whelan
3D Artist